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Channel: Jacques van Rhyn, Author at DirectX Developer Blog
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Iterating on Variable Rate Shading in Gears Tactics

Gears Tactics is the very first game to ship with support for DirectX 12 Variable Rate Shading (VRS), one of the major features in DirectX 12 Ultimate. VRS let Gears Tactics achieve large performance...

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Moving Gears to Tier 2 Variable Rate Shading

The team at The Coalition haven’t stopped innovating since bringing Tier 1 VRS to Gears Tactics, and have brought Tier 2 VRS support to both Gears 5 and Gears Tactics.  The team saw similarly large...

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Getting Started with the Agility SDK

This guide is intended for developers who want to get started developing games that use the Agility SDK. It covers: What is the Agility SDK and how does it work? Setting up your machine How to use the...

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Announcing the DirectX 12 Agility SDK!

We’re excited to unveil the DirectX 12 Agility SDK, an update that will allow devs to adopt the newest DirectX 12 graphics features faster than ever before.  With the Agility SDK, developers can now...

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Agility SDK 1.700.10 – our first Agility SDK preview!

We’re pleased to announce that we’re releasing our first Agility SDK preview today, Agility SDK version 1.700.10-preview! Head to Agility SDK Downloads to grab it. Agility SDK version 1.700.10-preview...

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Announcing our summer Agility SDKs

We’re pleased to announce that we have two new Agility SDKs available today! Agility SDK 1.606.3 contains support for Shader Model 6.7, which we announced was in the works earlier this year. Today,...

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Agility SDK 1.608.0: Enhanced Barriers and more

We’ve published another Agility SDK, version 1.608.0.  This Agility SDK has support for Enhanced Barriers, and a few minor DX12 features. That’s right: these features no longer require developer mode...

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DirectML ❤ Stable Diffusion

Text-to-image models are amazing tools that can transform natural language into stunning images. Stable Diffusion is particularly interesting: the base model can create images from text and, since it’s...

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Announcing preview support for Llama 2 in DirectML

At Inspire this year we talked about how developers will be able to run Llama 2 on Windows with DirectML and the ONNX Runtime and we’ve been hard at work to make this a reality. We now have a sample...

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Boost Your Gen AI Experience with our DirectML extension for Automatic1111’s...

Olive is a powerful open-source Microsoft tool to optimize ONNX models for DirectML. You may remember from this year’s Build that we showcased Olive support for Stable Diffusion, a cutting-edge...

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